Irelia only has it on her Q, but that is because it is basically an auto attack (low base damage otherwise) and her ultimate, but still not a lot.
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Maybe to activate her first skills passive but with a low base atk stat, I really don't see why you would.
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It also sucks that Uber has chosen to use ridiculously low base pricing accompanied by huge opportunistic surges.
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However, you probably know how important Heat Ammo is while you know how Heat Warhead's engineers falls off in the late game, the reason being the low base damage of grenades.
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Low base hp.
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It works (or used to work) best with weapons that have little or no scaling, or low base damage.
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They have very low base damage, so unless you get a bunch of damage upgrades they do terrible damage compared to that character's base damage.
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He also has really low range and low base AD.
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you actually should max e second on veigar, the stun duration is much greater than the low base increase on w
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I had that rumbling noise many times too but in my case its like a low base sound kind of as if I could hear the neighbors subwoofer just barely.
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For super low bases with 15 spots I usually go with one valk and archer/barbs.
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Its a deadly duelling weapon but garbage against multiple opponents because of the low base damage,
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250 is low base damage?
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I think a low base level is smart - it allows Kinderguardians to catch up quickly and grind for only the latest gear, but alternating between gear and base levels will offer the best of both worlds in my opinion.
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Not experienced with sigma but he/she has a low base speed stat (95ish?)
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low base attack speed.
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Low base protections.
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Riven used to be a shitton stronger back then and ryze is a hell of a squishy champion with low base armor and one of the lowest base hp, also ambition went mana crystal and has nothing in defensive masteries, aswell as his flash down.
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since the word is low base value.
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He's like Anivia who has very low base damage.
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Also with 350 move speed no one except Panth or Yi can outrun him (all ranged champions have low base move speed 325-335 (with some mages 340).
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Unfortunately, her low base stats means that she doesn't really improve too much by level 40, but you still definitely need that boost to her survivability to really see her shine.
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He has no mobility and hes honesly only good in a lane with minions, in a 1v1 situation outside of lane he just gets burst down so fast because hes really squish and iirc he has low base mr and armour
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She has a low base and doesn't benefit much from items with regen so sacrificing some damage for sustain and trading potential, is this viable?
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For the ones with low base hp regen, Riot doesn't want you to evade the problem by buying 1 regen item.
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High ratios, low base damage, like Veigar, AP is the way to go.
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Furthermore even at a low base of strength someone will quickly be completing sets in excess of 12 reps on pushups, and generally speaking strength is developed fastest at rep ranges below 12.
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always be aware of the map as shadow fiend can be easily shutdown because of his low base health ( should always try to ask nicely for wards from supports) .
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what im looking for mainly applys to low base damage heros who need help to last hit under a tower
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Personaly i think that champions with really low base ad are the best to do this since you have to be more carefull while lasthiting like Karthus, but the issue with him is that his auts are really sloppy.
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However, the improvements are from a low base, and under both indicators, Greece remains far from the euro area average.
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But because the weapon has a low base physical damage, a point in Strength would still give you less damage here than if you were using a longsword for example.
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Outright trading/all-ins against another laner as Kat is not the best option to go - Kat's low base damage and scaling makes it so she loses out fairly hard under those situations and the lack of CC doesn't help.
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The problem with going East is that for all that it looks like a lot, most of it is low base tax.
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On a low base, life is better
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So, ruby crystal is one of the few starts that still builds into something and makes up for Thresh's low base stats.
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Nice to see I/O getting press, but: "This is a pure question of growth rates, often from a low base.
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You don't actually want NPCs to shoot at you as much because Escorts have a very low base hull and shield modifier (compared to cruisers and science ships resp.).
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the appeal of wanders in pve is insanely high crit chance but low base damage.
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She has a low join level and low base stats.
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Aiming for the head directly works on weapons with very low base vertical recoil or low first shot recoil, but especially for most NC weapons it's better to aim lower and let it work for you.
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The hardest part about her is probably learning to lasthit properly with REALLY low Base AD.
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His low base hp makes him vulnerable early.
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It has low base power, lacks STAB, and Grass isn't a great offensive type.
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The problem with Invective is that while the autofire is great, it has pretty low base impact so you wind up NEEDING that second shot where a normal shotgun would have killed the guy instantly.
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It gains large boosts in stats, and loses its unused attack stat (much like Beedrill-Mega), because it has such a low base stat spread.
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On Drow I use Phase Boots for mobility, because she has a really low base movespeed.
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Considering Rek'sai is only 100% with low base damage it isn't too bad.
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Very low EHP all game, low base move speed, and a low BAT.
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I can say that Orochi has one of the strongest single target skills, despite having low base attack and being an HP monster.
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